class BakedLightingInfo_ t_ _ BakedShadowAssignment_ t
{
public:
uint32 m_ nLightHash;
uint32 m_ nMapHash;
int8 m_ nShadowChannel;
};KV3 Class Defaults
{
m_ nLightHash = 0
m_ nMapHash = 0
m_ nShadowChannel = -1
}class BakedLightingInfo_ t_ _ BakedShadowAssignment_ t
{
public:
uint32 m_ nLightHash;
uint32 m_ nMapHash;
int8 m_ nShadowChannel;
};{
m_ nLightHash = 0
m_ nMapHash = 0
m_ nShadowChannel = -1
}