class AggregateLODSetup_ t
{
public:
Vector m_ vLODOrigin;
float32 m_ fMaxObjectScale;
CUtlVector<float32> m_ fSwitchDistances;
};KV3 Class Defaults
{
m_ vLODOrigin = [ 0.0, 0.0, 0.0 ]
m_ fMaxObjectScale = 1.0
m_ fSwitchDistances = [ ]
}