class SteamAudioCustomDataOcclusionSettings_ t
{
public:
bool m_ bEnablePathing;
bool m_ bEnableReflections;
int32 m_ nReflectionRays;
int32 m_ nReflectionBounces;
};KV3 Class Defaults
{
m_ bEnablePathing = false
m_ bEnableReflections = false
m_ nReflectionRays = 0
m_ nReflectionBounces = 0
}