class CVMixInputBase
{
public:
CUtlString m_ name;
private:
uint8 pad_ 0008[8];
};KV3 Class Defaults
{
m_ name = "GameInput"
}class CVMixInputBase
{
public:
CUtlString m_ name;
private:
uint8 pad_ 0008[8];
};{
m_ name = "GameInput"
}