class CVMixControlInput : public CVMixInputBase
{
public:
float32 m_ flDefaultValue;
};KV3 Class Defaults
{
m_ name = "GameInput"
m_ flDefaultValue = 0.0
}class CVMixControlInput : public CVMixInputBase
{
public:
float32 m_ flDefaultValue;
};{
m_ name = "GameInput"
m_ flDefaultValue = 0.0
}