enum class StanceType_ t : int32
{
// MPropertySuppressEnumerator
STANCE_ CURRENT = -1,
// MPropertyFriendlyName = Default
STANCE_ DEFAULT = 0,
// MPropertyFriendlyName = Crouching
STANCE_ CROUCHING = 1,
// MPropertyFriendlyName = Prone
STANCE_ PRONE = 2,
// MPropertySuppressEnumerator
NUM_ STANCES = 3,
};