class SquadModeInfo_t
{
    void* __vftable;
    uint8 pad_0008[8];
public:
    CUtlVector<SquadSlotId_t> m_vecSlots;
    bool m_bShareEnemyInfo;
};

KV3 Class Defaults

{
    _class = "SquadModeInfo_t"
    m_vecSlots = [  ]
    m_bShareEnemyInfo = true
}