class SquadModeInfo_ t
{
void* _ _ vftable;
uint8 pad_ 0008[8];
public:
CUtlVector<SquadSlotId_ t> m_ vecSlots;
bool m_ bShareEnemyInfo;
};KV3 Class Defaults
{
_ class = "SquadModeInfo_ t"
m_ vecSlots = [ ]
m_ bShareEnemyInfo = true
}