class NewPlayerMetrics_ t
{
public:
CUtlString m_ strSkillTierName;
int32 m_ NetWorth;
int32 m_ DamageTaken;
int32 m_ BossDamage;
int32 m_ PlayerDamage;
int32 m_ LastHits;
int32 m_ OrbsSecured;
int32 m_ OrbsDenied;
int32 m_ AbilitiesUpgraded;
int32 m_ ModsPurchased;
};KV3 Class Defaults
{
m_ strSkillTierName = ""
m_ NetWorth = 0
m_ DamageTaken = 0
m_ BossDamage = 0
m_ PlayerDamage = 0
m_ LastHits = 0
m_ OrbsSecured = 0
m_ OrbsDenied = 0
m_ AbilitiesUpgraded = 0
m_ ModsPurchased = 0
}