class NewPlayerMetrics_t
{
public:
    CUtlString m_strSkillTierName;
    int32 m_NetWorth;
    int32 m_DamageTaken;
    int32 m_BossDamage;
    int32 m_PlayerDamage;
    int32 m_LastHits;
    int32 m_OrbsSecured;
    int32 m_OrbsDenied;
    int32 m_AbilitiesUpgraded;
    int32 m_ModsPurchased;
};

KV3 Class Defaults

{
    m_strSkillTierName = ""
    m_NetWorth = 0
    m_DamageTaken = 0
    m_BossDamage = 0
    m_PlayerDamage = 0
    m_LastHits = 0
    m_OrbsSecured = 0
    m_OrbsDenied = 0
    m_AbilitiesUpgraded = 0
    m_ModsPurchased = 0
}