enum class EStreetBrawlGameState : uint32
{
ESBGS_ Init = 0,
ESBGS_ PreBuy = 1,
ESBGS_ Buy = 2,
ESBGS_ Combat = 3,
ESBGS_ PreScoring = 4,
ESBGS_ Scoring = 5,
};enum class EStreetBrawlGameState : uint32
{
ESBGS_ Init = 0,
ESBGS_ PreBuy = 1,
ESBGS_ Buy = 2,
ESBGS_ Combat = 3,
ESBGS_ PreScoring = 4,
ESBGS_ Scoring = 5,
};