enum class EPlayOfTheGameState : uint8
{
EPlayOfTheGameState_ Inactive = 0,
EPlayOfTheGameState_ Intro = 1,
EPlayOfTheGameState_ Replaying = 2,
EPlayOfTheGameState_ Outro = 3,
};enum class EPlayOfTheGameState : uint8
{
EPlayOfTheGameState_ Inactive = 0,
EPlayOfTheGameState_ Intro = 1,
EPlayOfTheGameState_ Replaying = 2,
EPlayOfTheGameState_ Outro = 3,
};