enum class EFlexSlotTypes_ t : uint16
{
// MPropertyFriendlyName = Invalid
EFlexSlot_ Invalid = 0,
// MPropertyFriendlyName = Kill 3 Tier 1
EFlexSlot_ Slot01 = 1, // (1 << 0)
// MPropertyFriendlyName = Kill 2 Tier 2
EFlexSlot_ Slot02 = 2, // (1 << 1)
// MPropertyFriendlyName = Kill 3 Tier 2
EFlexSlot_ Slot03 = 4, // (1 << 2)
// MPropertyFriendlyName = 1 set of base guardians
EFlexSlot_ Slot04 = 8, // (1 << 3)
};