enum class EBotTestNodeType : uint32
{
    // MPropertySuppressEnumerator
    // MEnumeratorIsNotAFlag
    EBotTestNode_NotSet = 0,
    EBotTestNode_StandingMantleStart = 1, // (1 << 0)
    EBotTestNode_MovingMantleStart = 2, // (1 << 1)
    EBotTestNode_Dest = 4, // (1 << 2)
    EBotTestNode_ShootTarget = 8, // (1 << 3)
    EBotTestNode_TargetDummy = 16, // (1 << 4)
    EBotTestNode_GunDPSTest = 32, // (1 << 5)
};