class DOFDesc_ t
{
public:
// MPropertyDescription = Blurry up through this distance.
float32 m_ flDofNearBlurry;
// MPropertyDescription = Progress to crisp at this distance.
float32 m_ flDofNearCrisp;
// MPropertyDescription = Stay crisp up through this distance.
float32 m_ flDofFarCrisp;
// MPropertyDescription = Progress blurry at this distance.
float32 m_ flDofFarBlurry;
};KV3 Class Defaults
{
m_ flDofNearBlurry = 0.0
m_ flDofNearCrisp = 0.0
m_ flDofFarCrisp = 0.0
m_ flDofFarBlurry = 0.0
}