class CPulseCell_ Outflow_ PlaySequence : public CPulseCell_ Outflow_ PlaySceneBase
{
public:
CUtlString m_ ParamSequenceName;
};KV3 Class Defaults
{
_ class = "CPulseCell_ Outflow_ PlaySequence"
m_ nEditorNodeID = -1
m_ OnFinished =
{
m_ SourceOutflowName = ""
m_ nDestChunk = -1
m_ nInstruction = -1
}
m_ OnCanceled =
{
m_ SourceOutflowName = ""
m_ nDestChunk = -1
m_ nInstruction = -1
}
m_ Triggers = [ ]
m_ ParamSequenceName = ""
}