class CCitadel_Modifier_IceBeam_Stacking_Slow : public CCitadel_Modifier_Base_Buildup
{
uint8 pad_00D8[448];
public:
float32 m_flCurrBuildup;
};class CCitadel_Modifier_IceBeam_Stacking_Slow : public CCitadel_Modifier_Base_Buildup
{
uint8 pad_00D8[448];
public:
float32 m_flCurrBuildup;
};