class CCitadel_ Modifier_ ExplosiveShots : public CCitadelModifier
{
public:
CUtlVector<CCitadel_ Modifier_ ExplosiveShots_ _ BulletEntityPair_ t> m_ vecHitEnts;
bool m_ bExplosionCanHitMultipleTimes;
private:
uint8 pad_ 00E9[336];
};class CCitadel_ Modifier_ ExplosiveShots : public CCitadelModifier
{
public:
CUtlVector<CCitadel_ Modifier_ ExplosiveShots_ _ BulletEntityPair_ t> m_ vecHitEnts;
bool m_ bExplosionCanHitMultipleTimes;
private:
uint8 pad_ 00E9[336];
};