class CAI_MotorGroundAnimGraph_State_IdleTurn : public CAI_MotorGroundAnimGraph_State
{
public:
    int32 m_eType;
    Vector m_vOriginalTargetFacingPosition;
    Vector m_vTargetFacingPosition;
    float32 m_flOriginalAngleDelta;
    float32 m_flTurnSpeed;
    bool m_bWasBlockIdleTurnTagActive;
    bool m_bWasBlockIdleTagActive;
};