class CAI_ MotorGroundAnimGraph_ State
{
void* _ _ vftable;
uint8 pad_ 0008[16];
public:
bool m_ bIsActive;
bool m_ bIsUpdating;
bool m_ bIsTransitionAllowed;
bool m_ bIsSupported;
int32 m_ nTickActivated;
};class CAI_ MotorGroundAnimGraph_ State
{
void* _ _ vftable;
uint8 pad_ 0008[16];
public:
bool m_ bIsActive;
bool m_ bIsUpdating;
bool m_ bIsTransitionAllowed;
bool m_ bIsSupported;
int32 m_ nTickActivated;
};