class CAI_ Expresser
{
void* _ _ vftable;
uint8 pad_ 0008[88];
public:
GameTime_ t m_ flStopTalkTime;
GameTime_ t m_ flStopTalkTimeWithoutDelay;
GameTime_ t m_ flQueuedSpeechTime;
GameTime_ t m_ flBlockedTalkTime;
int32 m_ voicePitch;
GameTime_ t m_ flLastTimeAcceptedSpeak;
bool m_ bAllowSpeakingInterrupts;
bool m_ bConsiderSceneInvolvementAsSpeech;
bool m_ bSceneEntityDisabled;
int32 m_ nLastSpokenPriority;
private:
uint8 pad_ 0080[24];
public:
// MNotSaved = !!UNKNOWN!!
CBaseFlex* m_ pOuter;
};