class AmmoTypeInfo_t
{
    void* __vftable;
    uint8 pad_0008[8];
public:
    int32 m_nMaxCarry;
private:
    uint8 pad_0014[8];
public:
    CRangeInt m_nSplashSize;
    AmmoFlags_t m_nFlags;
    float32 m_flMass;
    CRangeFloat m_flSpeed;
};

KV3 Class Defaults

{
    _class = "AmmoTypeInfo_t"
    m_nMaxCarry = 0
    m_nSplashSize = 0
    m_nFlags = ""
    m_flMass = 0.0
    m_flSpeed = 0.0
}