enum class AI_ MovementHeadingMode_ t : uint32
{
eContinuous = 0,
eDiscretized_ 180 = 1,
eDiscretized_ 90 = 2,
eDiscretized_ 45 = 3,
};enum class AI_ MovementHeadingMode_ t : uint32
{
eContinuous = 0,
eDiscretized_ 180 = 1,
eDiscretized_ 90 = 2,
eDiscretized_ 45 = 3,
};