class AI_FreePassParams_t
{
    void* __vftable;
public:
    float32 timeToTrigger;
    float32 duration;
    float32 moveTolerance;
    float32 refillRate;
    float32 coverDist;
    float32 peekTime;
    float32 peekTimeAfterDamage;
    float32 peekEyeDist;
    float32 peekEyeDistZ;
};