enum class AIMotorTransitionState_ t : uint32
{
eNone = 0,
eFacingNotStarted = 1,
eFacingStarted = 2,
eFacingSuccessful = 3,
eExecuting = 4,
};enum class AIMotorTransitionState_ t : uint32
{
eNone = 0,
eFacingNotStarted = 1,
eFacingStarted = 2,
eFacingSuccessful = 3,
eExecuting = 4,
};