class RnSoftbodySpring_ t
{
public:
uint16 m_ nParticle[2];
float32 m_ flLength;
};KV3 Class Defaults
{
m_ nParticle = [ 0, 0 ]
m_ flLength = 0.0
}class RnSoftbodySpring_ t
{
public:
uint16 m_ nParticle[2];
float32 m_ flLength;
};{
m_ nParticle = [ 0, 0 ]
m_ flLength = 0.0
}