class PhysSoftbodyDesc_t
{
public:
    CUtlVector<uint32> m_ParticleBoneHash;
    CUtlVector<RnSoftbodyParticle_t> m_Particles;
    CUtlVector<RnSoftbodySpring_t> m_Springs;
    CUtlVector<RnSoftbodyCapsule_t> m_Capsules;
    CUtlVector<CTransform> m_InitPose;
    CUtlVector<CUtlString> m_ParticleBoneName;
};

KV3 Class Defaults

{
    m_ParticleBoneHash = [  ]
    m_Particles = [  ]
    m_Springs = [  ]
    m_Capsules = [  ]
    m_InitPose = [  ]
    m_ParticleBoneName = [  ]
}