class PhysSoftbodyDesc_ t
{
public:
CUtlVector<uint32> m_ ParticleBoneHash;
CUtlVector<RnSoftbodyParticle_ t> m_ Particles;
CUtlVector<RnSoftbodySpring_ t> m_ Springs;
CUtlVector<RnSoftbodyCapsule_ t> m_ Capsules;
CUtlVector<CTransform> m_ InitPose;
CUtlVector<CUtlString> m_ ParticleBoneName;
};KV3 Class Defaults
{
m_ ParticleBoneHash = [ ]
m_ Particles = [ ]
m_ Springs = [ ]
m_ Capsules = [ ]
m_ InitPose = [ ]
m_ ParticleBoneName = [ ]
}