class FeBuildSDFRigid_ t : public FeSDFRigid_ t
{
public:
int32 m_ nPriority;
uint32 m_ nVertexMapHash;
uint32 m_ nAntitunnelGroupBits;
};KV3 Class Defaults
{
vLocalMin = [ 0.0, 0.0, 0.0 ]
vLocalMax = [ 0.0, 0.0, 0.0 ]
flBounciness = 0.0
nNode = 0
nCollisionMask = 65535
nVertexMapIndex = 65535
nFlags = 0
m_ Distances = [ ]
m_ nWidth = 8
m_ nHeight = 8
m_ nDepth = 8
m_ nPriority = 0
m_ nVertexMapHash = 0
m_ nAntitunnelGroupBits = 0
}