class SkeletonBoneBounds_ t
{
public:
Vector m_ vecCenter;
Vector m_ vecSize;
};KV3 Class Defaults
{
m_ vecCenter = [ 0.0, 0.0, 0.0 ]
m_ vecSize = [ 0.0, 0.0, 0.0 ]
}class SkeletonBoneBounds_ t
{
public:
Vector m_ vecCenter;
Vector m_ vecSize;
};{
m_ vecCenter = [ 0.0, 0.0, 0.0 ]
m_ vecSize = [ 0.0, 0.0, 0.0 ]
}