class CSceneObjectData
{
public:
Vector m_vMinBounds;
Vector m_vMaxBounds;
CUtlLeanVector<CMaterialDrawDescriptor> m_drawCalls;
CUtlLeanVector<AABB_t> m_drawBounds;
CUtlLeanVector<CMeshletDescriptor> m_meshlets;
CUtlLeanVector<CSceneObjectData__RTProxyDrawDescriptor_t> m_rtProxyDrawCalls;
Vector4D m_vTintColor;
private:
uint8 pad_0068[56];
};
KV3 Class Defaults
{
m_vMinBounds = [ 340282346638528859811704183484516925440.0, 340282346638528859811704183484516925440.0, 340282346638528859811704183484516925440.0 ]
m_vMaxBounds = [ -340282346638528859811704183484516925440.0, -340282346638528859811704183484516925440.0, -340282346638528859811704183484516925440.0 ]
m_drawCalls = [ ]
m_drawBounds = [ ]
m_meshlets = [ ]
m_rtProxyDrawCalls = [ ]
m_vTintColor = [ 0.0, 0.0, 0.0, 0.0 ]
}