class CSceneObjectData
{
public:
    Vector m_vMinBounds;
    Vector m_vMaxBounds;
    CUtlLeanVector<CMaterialDrawDescriptor> m_drawCalls;
    CUtlLeanVector<AABB_t> m_drawBounds;
    CUtlLeanVector<CMeshletDescriptor> m_meshlets;
    CUtlLeanVector<CSceneObjectData__RTProxyDrawDescriptor_t> m_rtProxyDrawCalls;
    Vector4D m_vTintColor;
private:
    uint8 pad_0068[56];
};

KV3 Class Defaults

{
    m_vMinBounds = [ 340282346638528859811704183484516925440.0, 340282346638528859811704183484516925440.0, 340282346638528859811704183484516925440.0 ]
    m_vMaxBounds = [ -340282346638528859811704183484516925440.0, -340282346638528859811704183484516925440.0, -340282346638528859811704183484516925440.0 ]
    m_drawCalls = [  ]
    m_drawBounds = [  ]
    m_meshlets = [  ]
    m_rtProxyDrawCalls = [  ]
    m_vTintColor = [ 0.0, 0.0, 0.0, 0.0 ]
}