// MNetworkVarNames = HeroID_t m_nHeroID
// MNetworkVarNames = HeroBadgeXP_t m_unHeroBadgeXP
class CitadelHeroSpawnData_t
{
    void* __vftable;
public:
    // MNetworkEnable
    HeroID_t m_nHeroID;
    // MNetworkEnable
    HeroBadgeXP_t m_unHeroBadgeXP;
};