// MNetworkVarNames = HeroID_ t m_ nHeroID
// MNetworkVarNames = HeroBadgeXP_ t m_ unHeroBadgeXP
class CitadelHeroSpawnData_ t
{
void* _ _ vftable;
public:
// MNetworkEnable
HeroID_ t m_ nHeroID;
// MNetworkEnable
HeroBadgeXP_ t m_ unHeroBadgeXP;
};