// MNetworkVarNames = bool m_ bDisabled
// MNetworkVarNames = string_ t m_ iszSoundAreaType
// MNetworkVarNames = Vector m_ vPos
class C_ SoundAreaEntityBase : public C_ BaseEntity
{
public:
// MNetworkEnable
bool m_ bDisabled;
private:
uint8 pad_ 05F1[7];
public:
// MNotSaved = !!UNKNOWN!!
bool m_ bWasEnabled;
// MNetworkEnable
CUtlSymbolLarge m_ iszSoundAreaType;
// MNetworkEnable
Vector m_ vPos;
};