// MNetworkVarNames = uint32 m_boneIndexAttached
// MNetworkVarNames = uint32 m_ragdollAttachedObjectIndex
// MNetworkVarNames = Vector m_attachmentPointBoneSpace
// MNetworkVarNames = Vector m_attachmentPointRagdollSpace
class C_RagdollPropAttached : public C_RagdollProp
{
public:
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
uint32 m_boneIndexAttached;
// MNetworkEnable
// MNotSaved = !!UNKNOWN!!
uint32 m_ragdollAttachedObjectIndex;
// MNetworkEnable
// MNetworkEncoder = coord
// MNotSaved = !!UNKNOWN!!
Vector m_attachmentPointBoneSpace;
// MNetworkEnable
// MNetworkEncoder = coord
// MNotSaved = !!UNKNOWN!!
Vector m_attachmentPointRagdollSpace;
// MNotSaved = !!UNKNOWN!!
Vector m_vecOffset;
// MNotSaved = !!UNKNOWN!!
float32 m_parentTime;
// MNotSaved = !!UNKNOWN!!
bool m_bHasParent;
};