// MNetworkVarNames = uint32 m_boneIndexAttached
// MNetworkVarNames = uint32 m_ragdollAttachedObjectIndex
// MNetworkVarNames = Vector m_attachmentPointBoneSpace
// MNetworkVarNames = Vector m_attachmentPointRagdollSpace
class C_RagdollPropAttached : public C_RagdollProp
{
public:
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    uint32 m_boneIndexAttached;
    // MNetworkEnable
    // MNotSaved = !!UNKNOWN!!
    uint32 m_ragdollAttachedObjectIndex;
    // MNetworkEnable
    // MNetworkEncoder = coord
    // MNotSaved = !!UNKNOWN!!
    Vector m_attachmentPointBoneSpace;
    // MNetworkEnable
    // MNetworkEncoder = coord
    // MNotSaved = !!UNKNOWN!!
    Vector m_attachmentPointRagdollSpace;
    // MNotSaved = !!UNKNOWN!!
    Vector m_vecOffset;
    // MNotSaved = !!UNKNOWN!!
    float32 m_parentTime;
    // MNotSaved = !!UNKNOWN!!
    bool m_bHasParent;
};