// MNetworkVarNames = float32 m_flFadeStartDist
// MNetworkVarNames = float32 m_flFadeEndDist
class C_EnvDetailController : public C_BaseEntity
{
public:
    // MNetworkEnable
    float32 m_flFadeStartDist;
    // MNetworkEnable
    float32 m_flFadeEndDist;
};