// MNetworkVarNames = GameTime_ t m_ flTurnSolidTime
class C_ Citadel_ Ice_ Dome_ Blocker : public CBaseAnimGraph
{
public:
// MNetworkEnable
GameTime_ t m_ flTurnSolidTime;
};// MNetworkVarNames = GameTime_ t m_ flTurnSolidTime
class C_ Citadel_ Ice_ Dome_ Blocker : public CBaseAnimGraph
{
public:
// MNetworkEnable
GameTime_ t m_ flTurnSolidTime;
};