class CSkyboxReference : public C_ BaseEntity
{
public:
WorldGroupId_ t m_ worldGroupId;
// MNotSaved = !!UNKNOWN!!
CHandle<C_ SkyCamera> m_ hSkyCamera;
};class CSkyboxReference : public C_ BaseEntity
{
public:
WorldGroupId_ t m_ worldGroupId;
// MNotSaved = !!UNKNOWN!!
CHandle<C_ SkyCamera> m_ hSkyCamera;
};