class CCitadel_Modifier_Necro_RampUp : public CCitadel_Modifier_Base_Buildup
{
    uint8 pad_00D0[4];
public:
    float32 m_flCurrBuildup;
private:
    uint8 pad_00D8[1016];
public:
    GameTime_t m_tLastTetherTime;
};