class CCitadel_ Modifier_ IceBeam_ Stacking_ Slow : public CCitadel_ Modifier_ Base_ Buildup
{
uint8 pad_ 00D0[784];
public:
float32 m_ flCurrBuildup;
};class CCitadel_ Modifier_ IceBeam_ Stacking_ Slow : public CCitadel_ Modifier_ Base_ Buildup
{
uint8 pad_ 00D0[784];
public:
float32 m_ flCurrBuildup;
};