class CCitadel_Ability_Wrecker_BoulderGrenade : public C_CitadelBaseAbility
{
public:
    CUtlVector<CHandle<C_BaseEntity>> m_hHitTroopers;
private:
    uint8 pad_0FF0[4];
public:
    ParticleIndex_t m_nBallParticle;
private:
    uint8 pad_0FF8[672];
};