class CCitadel_ Ability_ ThrowSand : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[224];
public:
CUtlVector<CHandle<C_ BaseEntity>> m_ vHitEnts;
};class CCitadel_ Ability_ ThrowSand : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[224];
public:
CUtlVector<CHandle<C_ BaseEntity>> m_ vHitEnts;
};