// MNetworkVarNames = EHANDLE m_hGrabTarget
// MNetworkVarNames = EFlightState m_eFlightState
// MNetworkVarNames = bool m_bIsGrabbing
// MNetworkVarNames = bool m_bIsHoldingBomb
// MNetworkVarNames = float m_flCurrentSpeed
class CCitadel_Ability_Tengu_AirLift : public C_CitadelBaseAbility
{
public:
// MNetworkEnable
CHandle<C_BaseEntity> m_hGrabTarget;
ParticleIndex_t m_nHoldBombEffect;
private:
uint8 pad_0FE0[1128];
public:
// MNetworkEnable
EFlightState m_eFlightState;
// MNetworkEnable
bool m_bIsGrabbing;
// MNetworkEnable
bool m_bIsHoldingBomb;
// MNetworkEnable
float32 m_flCurrentSpeed;
private:
uint8 pad_1450[16];
};