// MNetworkVarNames = EHANDLE m_ hDummyForCamera
class CCitadel_ Ability_ Mirage_ Teleport : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[20];
public:
// MNetworkEnable
CHandle<C_ BaseEntity> m_ hDummyForCamera;
CHandle<C_ BaseEntity> m_ hTarget;
Vector m_ vCastStartPosition;
Vector m_ vTargetPosition;
QAngle m_ vTargetAngles;
private:
uint8 pad_ 1018[568];
};