// MNetworkVarNames = EHANDLE m_ vecTargetsInCone
class CCitadel_ Ability_ Familiar_ Ability01 : public C_ CitadelBaseAbility
{
uint8 pad_ 0FD8[24];
public:
// MNetworkEnable
C_ NetworkUtlVectorBase<CHandle<C_ BaseEntity>> m_ vecTargetsInCone;
private:
uint8 pad_ 1008[1008];
};