// MNetworkVarNames = int m_nKillsEarned
// MNetworkVarNames = int m_nAssistsEarned
class CCitadel_Ability_Drifter_Hunger : public C_CitadelBaseAbility
{
public:
    CUtlVector<CHandle<C_BaseEntity>> m_vecCurrentTargets;
private:
    uint8 pad_0FF0[4];
public:
    // MNetworkEnable
    int32 m_nKillsEarned;
    // MNetworkEnable
    int32 m_nAssistsEarned;
private:
    uint8 pad_0FFC[1456];
};