class CCitadelPlayer_ObserverServices : public CPlayer_ObserverServices
{
public:
int32 m_nLastLocalPlayerObservedTeam;
int32 m_nCurrentObservedTeam;
CHandle<C_BaseEntity> m_hLastObserverTarget;
CHandle<C_BaseEntity> m_hPreviousTeamTarget;
// MNetworkEnable
// MNetworkEncoder = qangle
// MNetworkChangeCallback = OnTargetCameraAnglesChanged
QAngle m_angTargetCamera;
private:
uint8 pad_007C[132];
public:
// MNetworkEnable
// MNetworkEncoder = coord
// MNetworkChangeCallback = OnTargetCameraPositionChanged
Vector m_vTargetCameraPos;
private:
uint8 pad_010C[128];
};