class CCitadelPlayer_ObserverServices : public CPlayer_ObserverServices
{
public:
    int32 m_nLastLocalPlayerObservedTeam;
    int32 m_nCurrentObservedTeam;
    CHandle<C_BaseEntity> m_hLastObserverTarget;
    CHandle<C_BaseEntity> m_hPreviousTeamTarget;
    // MNetworkEnable
    // MNetworkEncoder = qangle
    // MNetworkChangeCallback = OnTargetCameraAnglesChanged
    QAngle m_angTargetCamera;
private:
    uint8 pad_007C[132];
public:
    // MNetworkEnable
    // MNetworkEncoder = coord
    // MNetworkChangeCallback = OnTargetCameraPositionChanged
    Vector m_vTargetCameraPos;
private:
    uint8 pad_010C[128];
};