enum class TargetSelectorAngleMode_ t : uint32
{
// MPropertyFriendlyName = Facing Heading
eFacingHeading = 0,
// MPropertyFriendlyName = Move Heading
eMoveHeading = 1,
};enum class TargetSelectorAngleMode_ t : uint32
{
// MPropertyFriendlyName = Facing Heading
eFacingHeading = 0,
// MPropertyFriendlyName = Move Heading
eMoveHeading = 1,
};