class CTargetSelectorUpdateNode : public CAnimUpdateNodeBase
{
    uint8 pad_0058[8];
public:
    TargetSelectorAngleMode_t m_eAngleMode;
    CUtlVector<CAnimUpdateNodeRef> m_children;
private:
    uint8 pad_0080[4];
public:
    CAnimParamHandle m_hTargetPosition;
    CAnimParamHandle m_hTargetFacePositionParameter;
    CAnimParamHandle m_hMoveHeadingParameter;
    CAnimParamHandle m_hDesiredMoveHeadingParameter;
    bool m_bTargetPositionIsWorldSpace;
    bool m_bTargetFacePositionIsWorldSpace;
    bool m_bEnablePhaseMatching;
    float32 m_flPhaseMatchingMaxRootMotionSkip;
private:
    uint8 pad_0094[8];
};

KV3 Class Defaults

{
    _class = "CTargetSelectorUpdateNode"
    m_nodePath = 
    {
        m_path = 
        [
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
            {
                m_id = 4294967295
            },
        ]
        m_nCount = 0
    }
    m_networkMode = "ServerAuthoritative"
    m_name = ""
    m_eAngleMode = "eFacingHeading"
    m_children = [  ]
    m_hTargetPosition = 
    {
        m_type = "ANIMPARAM_UNKNOWN"
        m_index = 255
    }
    m_hTargetFacePositionParameter = 
    {
        m_type = "ANIMPARAM_UNKNOWN"
        m_index = 255
    }
    m_hMoveHeadingParameter = 
    {
        m_type = "ANIMPARAM_UNKNOWN"
        m_index = 255
    }
    m_hDesiredMoveHeadingParameter = 
    {
        m_type = "ANIMPARAM_UNKNOWN"
        m_index = 255
    }
    m_bTargetPositionIsWorldSpace = false
    m_bTargetFacePositionIsWorldSpace = false
    m_bEnablePhaseMatching = false
    m_flPhaseMatchingMaxRootMotionSkip = 0.4
}