class FollowAttachmentSettings_t
{
public:
    CAnimAttachment m_attachment;
    int32 m_boneIndex;
    AttachmentHandle_t m_attachmentHandle;
    bool m_bMatchTranslation;
    bool m_bMatchRotation;
};

KV3 Class Defaults

{
    m_attachment = 
    {
        m_influenceRotations = 
        [
            [ -56257891119661056.0, nan, 0.0, 0.0 ],
            [ 0.0, 0.0, 0.0, 0.0 ],
            [ 0.0, 0.0, 0.0, 0.0 ],
        ]
        m_influenceOffsets = 
        [
            [ 742129664000.0, 0.0, 0.0 ],
            [ -56257891119661056.0, nan, 0.0 ],
            [ -56257891119661056.0, nan, 0.0 ],
        ]
        m_influenceIndices = [ 718721168, 1437, 80794048 ]
        m_influenceWeights = [ 0.0, 0.0, 0.0 ]
        m_numInfluences = 0
    }
    m_boneIndex = -1
    m_attachmentHandle = 0
    m_bMatchTranslation = false
    m_bMatchRotation = false
}