class FollowAttachmentSettings_ t
{
public:
CAnimAttachment m_ attachment;
int32 m_ boneIndex;
AttachmentHandle_ t m_ attachmentHandle;
bool m_ bMatchTranslation;
bool m_ bMatchRotation;
};KV3 Class Defaults
{
m_ attachment =
{
m_ influenceRotations =
[
[ -56257891119661056.0, nan, 0.0, 0.0 ],
[ 0.0, 0.0, 0.0, 0.0 ],
[ 0.0, 0.0, 0.0, 0.0 ],
]
m_ influenceOffsets =
[
[ 742129664000.0, 0.0, 0.0 ],
[ -56257891119661056.0, nan, 0.0 ],
[ -56257891119661056.0, nan, 0.0 ],
]
m_ influenceIndices = [ 718721168, 1437, 80794048 ]
m_ influenceWeights = [ 0.0, 0.0, 0.0 ]
m_ numInfluences = 0
}
m_ boneIndex = -1
m_ attachmentHandle = 0
m_ bMatchTranslation = false
m_ bMatchRotation = false
}