// MPropertyFriendlyName = Vector Parameter
class CVectorAnimParameter : public CConcreteAnimParameter
{
public:
// MPropertyFriendlyName = Default Value
Vector m_defaultValue;
// MPropertyFriendlyName = Interpolate
bool m_bInterpolate;
// MPropertyFriendlyName = Vector Type
AnimParamVectorType_t m_vectorType;
};
KV3 Class Defaults
{
_class = "CVectorAnimParameter"
m_name = "Unnamed Parameter"
m_sComment = ""
m_group = ""
m_id =
{
m_id = 4294967295
}
m_componentName = ""
m_bNetworkingRequested = false
m_bIsReferenced = false
m_previewButton = "ANIMPARAM_BUTTON_NONE"
m_eNetworkSetting = "Auto"
m_bUseMostRecentValue = false
m_bAutoReset = false
m_bGameWritable = true
m_bGraphWritable = false
m_defaultValue = [ 0.0, 0.0, 0.0 ]
m_bInterpolate = false
m_vectorType = "ANIMPARAM_VECTOR_TYPE_NONE"
}