class CStateNodeStateData
{
public:
CAnimUpdateNodeRef m_ pChild;
uint8 m_ bExclusiveRootMotion : 1;
uint8 m_ bExclusiveRootMotionFirstFrame : 1;
};KV3 Class Defaults
{
m_ pChild =
{
m_ nodeIndex = -1
}
m_ bExclusiveRootMotion = 0
m_ bExclusiveRootMotionFirstFrame = 0
}