class CMotionNodeBlend1D : public CMotionNode
{
public:
CUtlVector<MotionBlendItem> m_ blendItems;
int32 m_ nParamIndex;
};KV3 Class Defaults
{
_ class = "CMotionNodeBlend1D"
m_ name = ""
m_ id =
{
m_ id = 4294967295
}
m_ blendItems = [ ]
m_ nParamIndex = 0
}