class CMotionNodeBlend1D : public CMotionNode
{
public:
    CUtlVector<MotionBlendItem> m_blendItems;
    int32 m_nParamIndex;
};

KV3 Class Defaults

{
    _class = "CMotionNodeBlend1D"
    m_name = ""
    m_id = 
    {
        m_id = 4294967295
    }
    m_blendItems = [  ]
    m_nParamIndex = 0
}