class CMotionNode
{
void* _ _ vftable;
uint8 pad_ 0008[16];
public:
CUtlString m_ name;
AnimNodeID m_ id;
};KV3 Class Defaults
class CMotionNode
{
void* _ _ vftable;
uint8 pad_ 0008[16];
public:
CUtlString m_ name;
AnimNodeID m_ id;
};